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Wesnoth Units database

Outlaw

(image)

After some years of service, former 'footpads' rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall.

Special Notes: This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 2 hexagons

Advances from: Footpad
Advances to: Fugitive
Cost: 28
HP: 42
Movement: 7
XP: 77
Level: 2
Alignment: chaotic
IDOutlaw Long
Abilities:
(image)mace
impact
8 - 2
melee
(image)sling
impact
6 - 3
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Flat160%
Frozen240%
Unwalkable9920%
بُسْتان الفُطر270%
تلال270%
جبال370%
جبال منيعة9950%
رمال240%
ساحلي250%
غابة270%
قرية170%
قصر170%
كهف250%
مستنقع240%
مياه ضحلة240%
مياه عميقة9930%